Reducing erroneous cognition and the frequency of exceeding limits among slots players: A short (3-minute) educational animation facilitates responsible gambling


Educating slot machine players about the odds of winning and the benefits of pre-commitment is important from a responsible gambling perspective. Educational animation is a favorable medium in this regard but requires a short and cognitively simple format. To this end, for Study 1a, we developed a 3-min educational animation to test its responsible gambling utility and compare it against a 9-min version developed by Wohl and colleagues (Journal of Gambling Studies 26:469-486, 2010) with slots machine players (N = 123). The 3- and 9-min version equally facilitated a reduction in erroneous cognitions and limit adherence during the subsequent gambling session compared to a control video. However, the animations' effectiveness waned after 30 days. In Study 1b, slot players (N = 24) who watched both animations showed no version preference. Educational animations as a responsible gambling tool and the appropriate venue for short and long animations are discussed. (PsycINFO Database Record (c) 2013 APA, all rights reserved) (journal abstract)

Problem with this document? Please report it to us.