Reducing erroneous cognition and the frequency of exceeding limits among slots players: A short (3-minute) educational animation facilitates responsible gambling

Abstract

Educating slot machine players about the odds of winning and the benefits of pre-commitment is important from a responsible gambling perspective. Educational animation is a favorable medium in this regard but requires a short and cognitively simple format. To this end, for Study 1a, we developed a 3-min educational animation to test its responsible gambling utility and compare it against a 9-min version developed by Wohl and colleagues (Journal of Gambling Studies 26:469-486, 2010) with slots machine players (N = 123). The 3- and 9-min version equally facilitated a reduction in erroneous cognitions and limit adherence during the subsequent gambling session compared to a control video. However, the animations' effectiveness waned after 30 days. In Study 1b, slot players (N = 24) who watched both animations showed no version preference. Educational animations as a responsible gambling tool and the appropriate venue for short and long animations are discussed. (PsycINFO Database Record (c) 2013 APA, all rights reserved) (journal abstract)

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